I spent a half year writing software art to generate special effects for Tron Legacy, working at Digital Domain with Bradley "GMUNK" Munkowitz, Jake Sargeant, and David "dlew" Lewandowski. This page has taken a long time to be published because I've had to await clearance. A lot of my team's work was done using Adobe software and Cinema 4D. The rest of it got written in C++ using OpenFrameworks and wxWidgets, the way I've always done it with this team ;) Uniquely however, Digital Domain's CG artists were able to port my apps over to Houdini for further evolution and better rendering than OpenGL could ever provide. Special thanks to Andy King for showing me that what seasoned CG artists do at DD is actually not so far off from what's going on in the Processing community.

The Matrix has been a massive influence on me. And to this day it is the best sci fi story that I have ever seen. Cheers to The Matrix. Happy anniversary!!
March 31, 1999: The Matrix Hooks Us

  • The principle of universality allows the Web to work no matter what hardware, software, network connection or language you use and to handle information of all types and qualities. This principle guides Web technology design.
  • Technical standards that are open and royalty-free allow people to create applications without anyone’s permission or having to pay. Patents, and Web services that do not use the common URIs for addresses, limit innovation.
  • Threats to the Internet, such as companies or governments that interfere with or snoop on Internet traffic, compromise basic human network rights.
  • Web applications, linked data and other future Web technologies will flourish only if we protect the medium’s basic principles.


Interesting stuff read the whole story here.